Tuesday, March 27, 2012
March 27th, 2012
Today was the day we finally got our Jaberwock plays done... I think they both went over pretty well. They both had good acting and they both had some metaphorical stuff in it that made it deeper (But I guess you can't really be literal with Jabberwocky). One good example was Mohamed being Lorenzo's concience. I didn't get it until afterwards, but in hindsight, it was a very good move. Also, Ours was pretty good too. We had to make some emergency last minute switchups because Jean-Louis wasn't here today, so we shrunk it down to only one Jabberwocky and I replaced Jean-Louis' part as the police officer. I was a little unsure as to how to act, what facial expressions and emotions and stuff to do since it didn't used to be my problem, but I think I got it down, and I'm glad that there were few (if any) small mistakes in both plays and thats it. (I hope those videos don't end up on YouTube or somewhere...)
Thursday, March 15, 2012
March 15th, 2012
Today, we started with choosing a made up Jabberwock word and moving about as how that word would seem as a movement. That was only the first part though. We then did some improv to warm up. After a few rounds people seemed a little hesitant and I hadn't gone yet, so I just flung myself across the room and landed pretty hard on my side. I had no idea what was going to happen after that, but I just waited until someone came in for the next part. Then I just rolled with it. That is what we were supposed to do for all the improvs, but this time seemed to be a time that I really got it, and literally just went with whatever happened. Also, for the majority of class, we continued to practice jabberwock. We changed a few things around and added more of an intro to it to give a bit more of a story. I think we changed a lot today and we sort of need to take some time at this point and just take in what we have so far. Plus, we will really need to get Gaia up to speed after the break which may take a bit of time considering all we've changed the past week.
Wednesday, March 14, 2012
March 13th, 2012
Today we continued to work on our Jabberwock play. We caught Jean-Louis up to speed on what we were doing since he was absent the first practice. Also, Mr. Mouck came out and observed our practices today. We added a whole bunch of additional setting into our play. Before it was pretty generic and a little too literal to the poem. Now, we will have to catch Gaia up when she gets back because we changed it some again, but that isn't that big of a problem. Also, I focused more on facial expressions so I don't look stupid just standing up there. I think I did better on it than last time.
Monday, March 12, 2012
March 12th, 2012
Today, we worked more on the logistical, technological side of drama by working on our blogs. Since Mr. Mouck couldn't send comments before, it was a real problem for feedback and doing redo's and stuff. But, the tech guy came over and switched a few settings around so that the comments will appear in a different format and that we moderate our comments posted to our blog. He also recommended doing comments on Chrome. Um, I will take these tips into consideration in the future and will probably use them when doing work about drama.
March 8th, 2012
Today we almost exclusively practised our Jaberwock Play. Since Jean-Louis wasn't here today, we were short an actor which is significant since we actually changed parts of our play today and switched up a few roles. Since he wasn't here we'll have to catch him up next practice. We will have to over come that, but the major thing we did was that we finalized our roles and setting. This is good because we can focus more exclusively on what applies to us now. However, we did do a quick skit in partmers before we went out to practice. We were to act out a time. The most important thing that taught me in that was the.... Something Smile people can get when they are on stage. I got that and didn't even realize it. A little while into the practice of Jabberwocky, I believe Gaia and Taob told me I had the smile and I didn't even realize again! It has occured to me that I should really work on this as I don't want to look rediculous on stage. My role won't be believable if I have a dumb smirk plastered on my face (unless im supposed to, but that won't be often, especially in Jabberwock), so I will try to focus on controlling the smile in the future practices, skits, and such.
Wednesday, March 7, 2012
March 7th, 2012
The general setting for the Jabberwocky skit we will do. P.S., sorry about the bad art, I did it in Paint tool on computer... It's not very cutting edge...
Thursday, March 1, 2012
March 1st, 2012
Today, we played zip zap boing again, but that was just for kicks I think. The important part was that we continued to practice the jabberwock play. We had to make sure that we had at least a little bit of it down, enough to give a teaser (but we ran out of time). That being said, we did assign roles, and acted out the first stanza or two, and we know how we will do them. I specifically will be playing a half of the 'mimsy'... plant thing (I can't remember the full name) with Jean-Louis. We will then sort of morph into the antagonists of the story, the Jabberwockys. At first, when we were being the mimsy things, When the narrator says we are mimsy, we will start sort of swaying, 'flimsily'. Me not really acting as anything in my life, it felt really awkward at first to be just hunched over and swaying. I think Jean-Louis felt generally the same way; to just sort of sway like that and to make that the action your brain is focusing on just took some getting used to. Swaying is usually a thing I do absent mindedly, sub consciously, and if I realize I'm doing it I'd stop, so doing it on purpose wasn''t hard but felt wierd. I did get comfortable swaying like a plant in the wind after a few takes as we worked bugs out though, like where the others should be. Jean-Louis and I then had to grab Gaia and drag her off somewhere. She said we were being a little too rough, so we need to work on finding the right blend of gentleness so no one gets hurt and roughness so it'll look believable.
Wednesday, February 29, 2012
February 29th, 2012 (Leap day!)
Today, since it was a Wednesday, so a short day, we didn't work on our play or do what we normally do. Instead we went out to the amphitheater and you showed us how if you stand at a certain point in the center then your voice will echo back to you, with only a minimal increase in volume to the audience. I had to talk pretty loudly in order for it to work correctly, but thats because it takes alot more volume to be able to talk to a theater full of people. You showed us this soo we will get used to the idea of talking alot louder while on stage so the audience can hear us. That is very important. Also, we played a cat & mouse game where one person chased the other through the lines of the rest of us. When a third person out of bounds call right/left/up/down stage, we, in our lines wuld turn in that direction, blocking certain ways for the cat/mouse to go. The tag game was just a fun way to learn the directions of the stage for when perfoming. It came pretty easily to me, but I did turn stage left when I should've turned right, or vice versa a few times. I do think I got the general idea of it down though.
February 27th, 2012
Today, we started going in a different direction from what we normally would do. Instead of playing games, we read the poem "The Jabberwocky" together and were assigned to do an interpretive narrative play on it where the Jabberwocky stands for some challenge or negative thing that must be overcome by the protagonist of the story. After a long conversation, my group decided to do ours on a victim of rape overcoming their struggle. Eventually the child will seek revenge for its mother. Our choice of topic displays much irony in that a very serious matter is being drawn out of such a goofy story like The Jabberwocky. The purpose of this play we will do is to combine all of the skills we have learned so far like stage presence and being able to actually visualize the scene we will play.
Saturday, February 25, 2012
February 24th, 2012
Today, we played an improv game where three of us went up and sat in these three chairs. We then were to, without talking, start acting out a scene that will eventually lead us to all getting up for the same reason. The point of this game is follow your group members' lead and to just go with what ever direction the act is going to. Like when Moki ate something and started to throw up, we all jumped up and ran away from it, because it was gross. We all realized it was a good queue to stand up and leave for the same reason.
Also, we played this game where we partnered up and one partner would think of an activity that we could both act out together. Once the partner got the idea, we did just that. It wasn't always so obvious to me what me partner was doing. Like this one time, Margaux (Sorry to her if I spelt that wrong) sort of just started stritting around, almost marching. I followed her lead but I still didn't really get what she was doing until she struck a pose and turned around. I figured she chose to be fashion models and it turned out I was right. It became easier to get into the role once I knew what exactly it was I was doing. I think the point of the game was to practice following your partners' lead even if you don't know exactly what it is they are doing. Like you said, one of the rules of improv is always say yes, just go with it, so I did.
Also, we played this game where we partnered up and one partner would think of an activity that we could both act out together. Once the partner got the idea, we did just that. It wasn't always so obvious to me what me partner was doing. Like this one time, Margaux (Sorry to her if I spelt that wrong) sort of just started stritting around, almost marching. I followed her lead but I still didn't really get what she was doing until she struck a pose and turned around. I figured she chose to be fashion models and it turned out I was right. It became easier to get into the role once I knew what exactly it was I was doing. I think the point of the game was to practice following your partners' lead even if you don't know exactly what it is they are doing. Like you said, one of the rules of improv is always say yes, just go with it, so I did.
Wednesday, February 22, 2012
February 22nd, 2012
Today in class we continued to work on our improvization skills. We did this by first (imaginarily) compressing the air in front of us into a sort of ball of energy. The purpose of this was to practice body language when doing improvs. Next, we continued to work on improv by next picking up a more realistic, but still imaginary ball. We were to bounce it around and we played "catch" with a partner with our imaginary balls. Then we played imaginary volleyball. The purpose of these were to improve our group coordination on improv. I think we did pretty well considering there were 12 if us playing with a fake ball. We sort of just, again, 'got in the zone' and were able to communicate rather well. The few times we did sort of get out of sync, we quickly got it fixed. Then, at the end we did our own individual imoriv skits where we just did a bunch of things. By that I mean we each went up on "stage" and acted out certain scenarios with few or no props. We all did pretty well, I think. It was to get us more comfortable with being on stage, being the focus of everyones attention and to see how realistic you could make it. For example, if you put something down and if you picked it up from the same place. We used skills we were slowly building up for the past few classes/days/weeks.
Sunday, February 19, 2012
Feb. 17th, 2012 (edited)
Today we sat in a circle and pretended to do stuff like drink a drink, answer a phone, and open a book. We were supposed to be working on our sort of, instant creation of a scenario kind of thing. I only did this once; The 2nd one we did which was the drink. I imagined I had a Pepsi, a cold American, not foreign, Pepsi. It's hard to get much Pepsi here so it was a little nostalgic. I even like Coke better, but thats what I went with... The phone and book one I just picked up a generic ... phone\book. I figure that I need to work on improving my ability to instantly create a scene. I do think that I was pretty good at keeping the size and shape of the objects corect though. For example, when I put the soda can was put down. I picked them back up in pretty similar to the same shape and almost exactly the same place.,
Feb. 15th, 2012 (edited)
Today we sat on the ground for 1/2 hour and were supposed to imagine a place that we are familiar with that isn't here. The purpose was supposed to be able to get into the role of an act and to get comfortable with pretending to be somewhere we're not. I didn't really get it... I did get a little warm when you talked about the honey, but a combination of being on the hard floor for a long time and... just not getting it I guess, prevented me from fully being able to go through with the drill. I didn't feel like I floated away or anything. I did try to imagine the scene when he changed gears towards that from just being warm, but it didn't feel really special to me. Maybe next time I'll be able to get more into it. Maybe more towards the end of the year when the floor won't be so cool.
Feb. 14th, 2012 (edited)
Today we were given a topic and then given a minute to think about how we'd act it out. 2 variations of this we did were archetypes of fruits (my group did banana) and as a group, act as a monster. In these two tableauxs, what I specifically should do in them really clicked fast for me. Especially with the monster one. Once Omar got into a certain hunched over position to be the central part of the monster, I figured that if I used my height to my advantage, by which I hunch over him to sort of be the head of it and to add to additional arms for the monster. I really used my height noone else can reach to help with the levels part of the tableaux which really gave it some feel. This also happened in the fruit one I, but to a lesser extent. Since we did banana, I sort of used my extra length to bend to the side to be like a long floppy banana peel. These really helped me think of ways that, since I am uniquely tall in our class, I can use it to enhance the thing we will do in class.
Feb. 11th, 2012 (edited)
Today we played a game "tableaux" which is french for whiteboard where we got into groups, chose a theme, and did a still life of the theme and got all hidden meaning-ish and stuff. A "Tableaux" is made up of three main parts: Energy, Levels, & Proximics. In other words, they are what make a good tableax. With the right energy, the audience should still be able to tell generally what message is being portrayed by the emotions, muscle tensity and postures of the actors. Levels because it ads a whole other depth to the scene and more actions instead of just having three or four people standing their. Proximity because it helps give a message or story to the audience by distancing the actors either closer or further apart and by who is facing what. These 3 things help make a good "tableaux" and to help improve your stage presence. Like during one "Tableaux" we did, in order to give a fuller impression, I kneeled down in order to give an impression of my groupmates and I sort of fighting for a thing. I would've just been standing their awkwardly without a solid roll in it. Another thing we did was look at a bunch of the paintings around your classroom and analyzed them or what colors mean. We only had time to go over the scream guy and this one with an orange and a yellow square. I sort of got where we were going with scream guy. The colors that made up the background really enhanced the creepy eerie feeling of it. But I just can't see any possible meaning or reason WHY the one that looked like macaroni & cheese one is supposed to be special, or even famous, or valuable in any way. I wouldn't spend $5 on it. I mean, I can make 2 colored squares and no one would give me any large sums of money or fame. I will accept deeper meaning in a work of art, but there has to be something there in order for there to be something under it. That is my opinion and I'm sticking to it. sorry to get going on such a rant but, yea. The scream guy one did show show me that seemingly random things can have a hidden meaning that isn't so easy to find unless you think (even though I already knew that). That being said, I do agree that colors can have positive or negative affectts on peoples reactions especially when paired together. In the scream guy painting, there were many levels and proximics to show how they can alter a fealing of a scenario.
February 7th, 2012
Today we played a game where everyone moved around the room until they got their own space. We then moved to a place where we would have more space, while also creating another space in the process of moving where others who needed more space would move to. We then played variations of this game where everyone had to freeze except one person who walked around us until he "gave" his power of movement to someone else. The point of this game was to learn how to be able to read other peoples' reactions and/or queus... qeus? ... Q's , you know what I mean right? Anyways, people couldn't talk either, helping us react as "a crowd".
Feb. 2nd, 2012 (edited)
Today we played Zip Zap Boing. We were supposed to go around the circle by saying either zip, zap, or boing. Each one did a different thing, causing the next person to be different depending on what the first person said. We did this until someone messed up. During class, we talked about "the zone". "The Zone" is that time in most anything that requires continuous concentration and reaction where you seem to be able to react correctly without thinking. Ofcourse there will always be mistakes, but when you, or the whole group got their you can go faster and with fewer than normal, at least in Zip Zap Boing. I sort of got into "the zone" after a few rounds of the game. After I worked it into my mind what each word goes with each action, everything went smoother for me. When the whoke group got their, it was sort of like (at least for me), my mind got clearer and I didnt really think about anything at all or get distracted by anything. I just waited for another person to make a move at me so I could respond. I think at least a few others got their too because we seemed to pick up speed and still could do it right. I don't think there is any definite or cookie cutter way to get "there". You sort of just really have to focus hard plus eventually after you start to better your skills and get more used to the activity, you can do better which leads to the zone, I think.
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